Small, sharp workflow tools that feel like they shipped with the engine.
Bounding-box scale tool for the UE level editor. Tap R twice, drag a face, the opposite face stays pinned. New in 2.0: Alt-drag to array, stairs from an edge, right-click mirror and offset. UE 5.5–5.8.
MetaHuman to DCC bridge for MetaHuman Creator. Send a MetaHuman to ZBrush or Blender, sculpt, and bring the shape back onto the rigged character in one step. Or wrap the head and body onto your own sculpt with numbered points and splines. UE 5.8.
Procedural building & blockout master materials. More soon.